PlayStation

Infamous Has Halloween Fun With Call Of Duty (Modern Gorefare!)

The creators of the enjoyable open-world Infamous games nto their super-hero cities. They’ve done it before, and, hey, we like when developers make jokes.


October 26, 2011
PlayStation

Infamous: Festival Of Blood’s Launch Trailer Doesn’t Suck

One of the things that’s always a challenge in superhero games is giving the character new powers as they go. Infamous 2 got to bypass Cole McGrath’s origin story, and as a result introduced new powers while presenting a faster-moving, more enjoyable story than the first game.


October 18, 2011
News

In Infamous‘ Festival of Blood, You Might Be A Swarm of Bats

Once a game comes out, some game developers may go to tropical locations or re-acquaint themselves with families who they barely get to see during crunch time. Sucker Punch did something a little different during their summer holiday: They turned Cole McGrath — the electrically powered hero of the development studio’s best-selling Infamous games — into a blood-sucking vampire.


September 2, 2011
PlayStation

What Do Vampires Want With InFamous’ Hero Anyway?

In a cutscene for the upcoming downloadable standalone Cole MacGrath adventure, inFamous 2: Festival of Blood, we learn why bloodsuckers from fake New Orleans would go to all the trouble of kidnapping a guy with superpowers.


July 20, 2011
In Real Life

This Video Game Art Packs Twice The Infamy

We featured the art of Bjorn Hurri (Total War, Steampunk Star Wars) only a few weeks ago here on Kotaku, but since then he’s been given the all clear to release a ton of content from his most recent project, inFamous 2.


July 19, 2011
PlayStation

Infamous 2 Is The Post-Katrina Video Game That America Deserves

Complicated stances for ideas that lack near-unanimous support in American society remain rare in games. If they appear, how do they even get in there?


June 24, 2011
In Real Life

How I Learned To Be The Bad Guy In Video Games

I suck at being the bad guy in video games. I always get all invested, and then I’m hardly ever able to commit to being evil. But for some reason, Infamous 2 has become that game that’s made it so much fun for me to be bad – and I have those annoying guys that drum on pails to thank.


June 16, 2011
News

Jay And Silent Bob Advertise The Living Shit Out Of Infamous 2

In this week’s episode of Kevin Smith and Jason Mewes’ excellent podcast Jay and Silent Bob Get Old, the dynamic duo spends several minutes hawking Infamous 2. Did you know the game will “suck yo dick”?


May 25, 2011
PlayStation

The Beast Arrives In inFamous 2, And You Will Not Be Ready

Towards the end of inFamous, Cole MacGrath is given a vision of The Beast, an all-powerful world destroyer that only he has the power to stop. At the beginning of inFamous 2, he fails.


April 26, 2011
PlayStation

Good News! The Infamous 2 Beta Has Been Extended!

Developer Sucker Punch is giving Infamous 2 beta testers and early access mission designers more time with the game’s beta. Why? Because the PlayStation Network is still offline, naturally, making it really difficult to beta test. Sucker Punch says on Facebook that the extension period is still TBD. We’ll know after PSN returns.