One of the things that’s always a challenge in superhero games is giving the character new powers as they go. Infamous 2 got to bypass Cole McGrath’s origin story, and as a result introduced new powers while presenting a faster-moving, more enjoyable story than the first game.
Complicated stances for ideas that lack near-unanimous support in American society remain rare in games. If they appear, how do they even get in there?
In this week’s episode of Kevin Smith and Jason Mewes’ excellent podcast Jay and Silent Bob Get Old, the dynamic duo spends several minutes hawking Infamous 2. Did you know the game will “suck yo dick”?
Towards the end of inFamous, Cole MacGrath is given a vision of The Beast, an all-powerful world destroyer that only he has the power to stop. At the beginning of inFamous 2, he fails.
Developer Sucker Punch is giving Infamous 2 beta testers and early access mission designers more time with the game’s beta. Why? Because the PlayStation Network is still offline, naturally, making it really difficult to beta test. Sucker Punch says on Facebook that the extension period is still TBD. We’ll know after PSN returns.