The NGP Won’t Drive Like Your Old PSP

The NGP Won’t Drive Like Your Old PSP

Ever since the release of the PSP in 2004, Sony has made the “XMB” its trademark user interface, not just for PlayStation products, but many of its other devices as well. With the NGP, the XMB is out the window.

What you see here is the new handheld’s user interface (or UI). It looks… well, awful. Truly awful. Like the Dreamcast and GameCube’s menu systems settled down, knocked boots and somehow had an ugly baby.

How it looks doesn’t seem to be as important to Sony as how it feels, though, as unlike the old XMB – which was designed to make it easy to use a controller or remote control to change settings – the NGP has a touchscreen interface. So instead of rows intersecting with columns, the NGP has a series of movable icons that you swipe and shift around with your fingers. Just like the iPhone or Android, then, only… not as pretty.

Here’s hoping Sony can tart it up a little before the NGP’s release at the end of the year, or it’ll just give those homebrewers extra motivation to get under the machine’s hood!



  • Glad some one else thinks those menu’s look like puke. Looks like something you’d expect to see on dodgy Chinese rip-offs. Not to mention it’s got such a gross cutesy bubblegum and candy feel to it that I think I’m getting a sugar high from just looking at the screenshots.

    If I was Sony I’d be stealing… I mean taking a hint from windows phones/onlive, fill that screen up to the max, maybe a simple 3×3 grid with nice big pictures for buttons that can actually show you some info updates at a glance. Maybe give an option to let little videos play, I dunno, just something to make the menu’s feel and look powerful and next gen, because that, that makes me think “cheap, garish, tacky, putrid, lazy, boring, uninspired and ugly”, and those probably aren’t the emotions that Sony was going for…

    • I’m guessing that’s precisely the kind of thinking that brought them to this eyesore:

      “uh, all these phones and apps have squarish icons in a grid pattern. How can we beat them with something more dynamic and cool?”

      “What about circles? Circles are cooler than squares, everyone know that!”

      “I dunno…”

      “Ok, ok, what about… /spheres/?”

      “That’s it! And they are not arranged in a grid, they are floating freely on the screen like bubbles!”

      “Ohhh, kiss me you beautiful thing, you!”

  • We dont even know if this is the end product. Look on the left side of the NGP screen shot and you will see 3 little buttons.. possibly this is just one menu where your most used/favourite games and apps are iconed for quick selection…

  • Will you have to use the touch interface?

    Im kinda of over this fad, Im also over grubby fingerprints, games that are all gimmick, and this entire iPhone generations idea of gaming.

    Cheap tacky crap that would have been panned a couple of years ago, only survives through stupidity.

    Like the fact the majority of the games on these ‘touch’ platforms was stuff gamers were playing for free via Newgrounds not too long ago.. most of which are blatant rip offs or ports.

    And at least when it was just people in an online community it gave room for people to move, create and evolve.

    You touch crazed iPhone maniacs are playing iterations of crap already available through countless platforms, but like it because the brand gives your ego a boost.

    The fact its infecting mainstream gaming, really ticks me off. The fact people tolerate gimmicks in a community known for ousting such things, makes me kinda shamed to call myself a gamer.

    That shoddy ui, is a symptom of that, a company pandering and trying to meet the Jones family next door. WELCOME BACK TO THE NINETIES!!!

  • homebrewers will get into it anyway regardless of how good it looks. Your only hope is that it looks ugly enough to ward them off.

Show more comments

Log in to comment on this story!