QUOTE | "I think linear story games are really going to suffer in the modern marketplace." - Far Cry 4 creative director Alex Hutchinson, talking about why he thinks open-world and emergent games will be the most popular games going forward.
Elsewhere in the business of video games this past week ...
QUOTE | "It's now my personal goal that people will remember [John Riccitiello] as the CEO of Unity rather than the ex-CEO of some big publisher." - David Helgason, ex-CEO of Unity, talking about why he's stepped down to EVP so ex-EA CEO John Riccitiello can become the new CEO of Unity.
STAT | 102% — Amount that Xbox console sales rose for the quarter ending September 30 over the same quarter last year; Microsoft sold 2.4 million Xbox consoles, though it did not say how many out of that total were Xbox Ones.
QUOTE | "Gamers just want transparency up front when it comes to spending their money." - Berni Good, cyberpsychologist, talking about what psychology reveals about gamers and how to design for them.
QUOTE | "Although casual gamers are playing games they can find on their mobile device for free, it doesn't mean they're any less engaged or less fanatical about the brands." - Ludia's Philippe Ha, talking about his experiences as community manager for The Price is Right and Family Feud mobile games.
QUOTE | "The console market is still very robust for AAA products. The concern is losing that second tier audience." - Analyst David Cole, explaining why his company DFC lowered its global forecast for games based on lower console game sales.
STAT | 42% — Amount that global revenue for mobile games will grow in 2014 over 2013, to $US25 billion, according to analyst firm Newzoo; the firm projects that total mobile game revenue of $US30.3 billion will beat console game revenue in 2015.
QUOTE | "We feel like this is the best way to make an uncompromisingly original game." - Day For Night Games's Joe Fielder, explaining why the ex-Irrational Games devs chose Kickstarter for funding rather than traditional funding routes.
QUOTE | "Anyone can make a game. Making a game that's good, making the game you want to make, or one that affects people in a certain way, that's something else." - Tale of Tales co-founder Auriea Harvey, talking about how the indie studio is shifting to making games for gamers rather than non-gamers.
QUOTE | "More likely, Riccitiello is being brought on board to spur growth for a longer-term play, such as an eventual IPO or larger-scale buyout." - Analyst firm EEDAR's Patrick Walker, talking along with other analysts about why Unity made ex-EA head John Riccitiello the new CEO of Unity.
QUOTE | "What we want to do now is to create entertainment for the entire family." - Amnem Rehman, Mind Candy's PR manager, talking about the company's move away from kid's games to create a mobile game for a broad audience.
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