Bungie announced today it’s getting rid of Destiny 2‘s most beleaguered mechanic: sunsetting. Starting in Season 14, new weapons will no longer have an expiration date.
It happened to me: I was looking for groups on the Destiny 2 app to play Trials of Osiris with, joined one, and then found myself jumping off a clif for the next few minutes in a tribute to just how unfun the game’s competitive PVP loot grind can be.
Bungie announced yesterday that Destiny 2’s partial Cosmodrome, which was brought over from the first game last November, won’t be expanding to reach its original size and scope. The studio says its part of a tradeoff to focus on making new content.