Double Fine

Psychonauts 2: The Kotaku Review

Psychonauts 2: The Kotaku Review

People are complicated. Nobody is simply selfish or sad. No one is born bad or heroic. We are a collection of memories and experiences, some good and some… not so good. These messes of thoughts and emotions can be hard to handle sometimes, but they’re also what makes us unique. It’s what makes you, well, you. Psychonauts 2, even more than the first game, truly explores all the challenging, painful, wonderful complexity we carry around inside our heads. The end result is an action platformer with a lot to say, a ton of heart, and only a few minor design flaws.

I’m Glad Psychonauts 2 Is On Game Pass

I’m Glad Psychonauts 2 Is On Game Pass

The beauty of the original Psychonauts isn’t something that immediately jumps out at you. It was made in an era when platform-adventures were losing popularity. Despite critical success and selling 400,000 copies at the start, it didn’t initially make money. And publishers were reluctant to fund a sequel. In a way, it’s kind of wild that I’m playing Psychonauts 2 at all.