Ravenfield fascinates me. The Battlefield-inspired large-scale FPS just launched on Steam and rocketed to the top of the sales charts. Its reviews are over 90 per cent positive. I've played it, however, and it's barely functional in some places. Why is it getting a free pass from the Steam quality control mafia?
Tagged With impressions
My favourite moment in Dead Cells so far came right after I won my first boss fight. I gained the ability to make climbable vines sprout from certain surfaces, allowing me to access areas I hadn't previously been able to. Classic Metroidvania stuff, right? The twist: Dead Cells' levels, unlike those of a Castlevania or Metroid, aren't permanent. But my new ability was.
The first Dragon Quest Heroes was a a satisfying combination of Dragon Quest characters and creatures with Dynasty Warriors-style battles and structure. With an overworld to traverse filled with random encounters and hidden treasures, Dragon Quest Heroes 2 feels a lot more like... well, Dragon Quest.
The second instalment of Call of Duty: Infinite Warfare's Zombies mode arrived yesterday on PlayStation 4, trading the colourful '80s fun park of Zombies in Spaceland with the '90s vibe of Rave in the Redwoods. The Crystal Method makes some excellent undead-slaying music. I guess I didn't know.
Mean Streets of Gadgetzan came out last Thursday and I've been playing around with it for a few days trying to tease out some of its secrets. While it's chaos in the world of Blizzard's collectible card game at the moment, the distinct style and mood of the latest expansion has me enjoying this brief period of disarray.