indie games week
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Stickets Isn’t Like Most Puzzle Games…
16Most puzzle games don’t wait for your permission to start. They simply begin and you must deal with that reality. Pieces fall from the sky with alarming regularity. You must find a place to put them. You make space. Gravity drags abstract objects towards the ground and the passage of time is your sworn enemy.…
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The Australian Who Built A Video Game Using QBASIC
20 years ago Lance E. McDonald rescued an Amstrad CPC-464 at a market in country Victoria. He was six years old. Now, married with two young children, Lance is on a mission. He want to make a video game like the ones he used to play, using the tools he first learned when he was…