Have video game consoles earned their spot in the family room, or are we still tucking them away out-of-sight? The measurement and information experts at Nielsen release the results of a study that shows what’s being played where in U.S. households.
Gaming accounts for 10 per cent of time spent online in the United States – overtaking email – according to research by Nielsen, which doesn’t sound like a lot but it is the second-leading reason, and one that’s growing.
Across all US households, video games account for 4.9 per cent of monthly entertainment spending – to 2.8 per cent for CDs and mp3s – according to recent Nielsen research. Among households that are active game buyers, the figure is 9.3 per cent.