Tagged With rico


Every now and again you play a game that knows precisely what it is, precisely what it wants to do and precisely what people expect of that. What's intriguing about Just Cause 3, however, is how people's expectations of the game are quite pared back -- they just want to blow things up.

That's a bit of a relief for Roland Lesterlin, a game director at Avalanche Studios for Just Cause 3. He's in Australia right now taking Rico's open-world sandbox around the country.