flash games
Regulars
Weekend Timewaster: Elevator Fart, The Game
11:00AM Owen Good | The great thing about working weekends is I can blast gas with impunity in the Kotaku Tower elevator, and then on Monday when the car smells like Donkey Kong’s taint, Fahey gets blamed for it once Crecente comes in. More »
Regulars
Long Weekend Timewaster: GrowBox
10:00AM Owen Good | Been a while since we’ve done these. Here’s GrowBox, courtesy of King.com. The object is to pick up all of the gold orbs, but consuming them makes your box grow, so the board must be navigated in a specific order. More »
News
Ubisoft Dev Signs Off With A Flash
3:00AM Owen Good | William David, a former designer for Ubisoft, felt he should finally take the plunge and strike out on his own. This week he left Ubisoft and uploaded this flash game as part explanation, part thanks to his friends and co-workers. More »
Competitions
9:30AM Kym Weathersten | Play a flash game win a NERF. Life suddenly makes sense, no?
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Win One Of Eight NERF Blasters
9:30AM Kym Weathersten | Play a flash game win a NERF. Life suddenly makes sense, no?
More »
Culture
The Air Force Has Video Games Too
6:20AM Mike Fahey | Just like the Army, the U.S. Air Force uses games to help potential recruits connect with their organisation. Just not quite as well. More »
News
2009 Life. Love. Game Design Challenge Winners Unveiled
5:00AM Brian Crecente | Is it possible to educate about teen dating violence through a violence-free video game? More »
Regulars
Saturday Timewaster: And We Really Mean It
4:30AM Owen Good | Some wit cooked up a HD-version of Tetris – I can’t even begin to count the grid here – which makes dying or clearing lines an agonisingly long process. More »
News
Is The iPhone Getting A New ‘Premium’ Games Store?
6:30PM Luke Plunkett | There are hundreds of games on the iPhone at the moment. Problem is, most of them are awful, little more than rubbish flash games with a US$0.99 price tag. More »
Regulars
12:30PM David Wildgoose | This is brilliant. And perfect for a lazy Friday afternoon. Similar to Jonathan Blow’s Braid, Tyler Glaiel’s Closure is a puzzle game presented as a platformer where the emphasis is very much on figuring out what to do rather than taxing your manual dexterity to actually do it.
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Flash Fridays: Closure
12:30PM David Wildgoose | This is brilliant. And perfect for a lazy Friday afternoon. Similar to Jonathan Blow’s Braid, Tyler Glaiel’s Closure is a puzzle game presented as a platformer where the emphasis is very much on figuring out what to do rather than taxing your manual dexterity to actually do it.
More »
News