Roughly a week ago, I wrote a piece called I Like Games, which discussed my preference for games with set mechanics, games that are fundamentally fun. Some people agreed, some didn’t, but it seemed like a topic worth exploring, so I gathered up a group of the best Australian academics writing about video games to ask them a simple question: do video games need to be fun?
With Supreme Court arguments over the California game law beginning next month, the Video Game Voters Network has devised a way of showing the law’s author Senator Leland Yee your support for the First Amendment: mail him your used controllers.
If you’d love to back up all your Nintendo DS games and carry them around on a single and inexpensive game cartridge you can play on any DS, DS Lite, DSi, DSi XL, this guide is for you.
Ever wonder what you’d look like as a character from Bryan Lee O’Malley’s Scott Pilgrim series? Probably much better than you do in real life, if my picture from the Scott Pilgrim Avatar Creator is any indication.
No, in this post you will not find the algorithm of entertainment, the theorem of thrills or the postulate of pleasure. But you will find details on how one unlikely game may, accidentally, calculate fun.
It’s a terrible thought to ponder. But it could explain why other people play video games you are certain stink: Maybe fun isn’t the key ingredient that makes people love video games anymore. Let’s hear it for… shame?
Entertainment And Fun Aren’t The Same Thing
He may switch a few words around, but what commenter DunnCarnage is basically saying in today’s Speak-Up on Kotaku is that a game doesn’t have to be fun to be entertaining, and vice-versa.