innovation
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Behold The Single-Player Fighting Game
9:00AM Stephen Totilo | Did you know people made single-player fighting games? I played one last week. More »
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Possible Innovation: Continues That Count Up
9:00AM Stephen Totilo | Are Continues in gaming archaic? For years, we’ve lost our virtual lives in games but had the sometimes limited option to Continue. What if—as may be the case in the next Mario game—the Continues counted up? More »
Features
9:00AM Luke Plunkett | The calendar says “2009″. The Xbox 360 launched in 2005. That means we’re four years into the “next generation” of video gaming. If so, then where the hell are our “next generation” games? More »
Where Are All The “Next Gen” Games?
9:00AM Luke Plunkett | The calendar says “2009″. The Xbox 360 launched in 2005. That means we’re four years into the “next generation” of video gaming. If so, then where the hell are our “next generation” games? More »
News
And The Edge Interactive Innovation Award Nominees Are…
12:20AM Mike Fahey | Edge Magazine has revealed the shortlist for its 2009 Interactive Innovation award, which recognises titles that have done the most to steer videogaming in a new direction. So who made the list, aside from LittleBigPlanet? More »
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The Most Innovative Companies In Gaming
12:30PM Mike Fahey | Business magazine Fast Company has released a list of the 10 most innovative companies in the gaming industry. Where do Nintendo, Microsoft, and Sony rank? More »Nokia Chooses Ghostly Phone Game
6:20AM Stuart Houghton | Nokia’s panel of experts has deliberated and ruminated on the subject of innovative mobile gaming and decided to award the top prize in the Mobile Games Innovation Challenge to Ghostwire. More »Nokia Seeks Out Gaming Innovation, Has Cash
5:20AM Stuart Houghton | Sturgeon’s Law states that “Ninety percent of everything is crap”. I don’t think I am being too controversial by suggesting that if Theodore Sturgeon had ever encountered mobile phone games he would have revised upwards. More »Eight Most Innovative Pinballs of All Time
7:00AM Brian Crecente | In general, I’m not a big fan of lists. They’re often either feeble attempts at traffic grabs or lazy journalism, or both. But Popular Mechanics’ break down of the eight most innovative pinball machines of all time has some meat in it. Found among this list of just eight machines is the advent of holographic play fields, the tilt mechanism, flippers, and player mods. The full list includes Brokers Tip, Humpty Dumpty, Wizard, Hot Tip, Checkpoint, The Twilight Zone, Revenge From Mars and my personal favourite, The Addams Family. Found among these games is not just a collection of new pinball technology, but a short history of the game that blends so well the mechanical with the virtual. Top 8 Most Innovative Pinball Machines of All Time [Popular Mechanics] More »
City Of Heroes To Unleash User-Created Content
12:40AM Mike Fahey | NCsoft’s City of Heroes is four years old, and having spent half a decade creating content for the superhero themed MMO, the developers are ready to hand the reigns over to you, the player. In his ‘What a long, strange trip it’s been’ post on the game’s forums, lead designer Matt Miller (Positron) reveals an upcoming feature for the game that will allow for player-created content on a level unheard of in an MMO. Similar in concept to our character creator, it allows you, the players, to create missions and story arcs for your characters and others to participate in. You’ll be able to pick the map, villain group, and objectives, as well as write the dialogue and any clues needed for the missions. When you are satisfied with it, you can upload it and have other players across all servers play it and rate it. Fame will come to the players whose stories rate the best overall. I’ll pause while aspiring comic book writers all over the world apply a moist towelette to their nether regions. More »
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