PC

Now You Can Play Dead Rising 2 In Your Web Browser

Capcom has teamed up with those magical people at Gaikai to deliver a 30-minute timed demo of Dead Rising 2 that runs in your Java-enabled web browser. Ain’t technology a thing?


June 2, 2011
Mobile

Transformers: Dark Of The Moon Is More Than Meets The iPad

Activision may be handling the official movie tie-in games for Transformers: Dark of the Moon as far as consoles and handhelds are concerned, but the iPhone, iPad, and Java/BREW version is all EA Mobile.


March 18, 2011
PC

Behold The Zelda-Riffic Joy Of Spiral Knights

Earlier this week I told you about Spiral Knights, the upcoming free-to-play online space dungeon crawler from the creators of Puzzle Pirates. Now watch me play through the game’s Training Grounds and, if you’re lucky, try it out yourself.


November 13, 2010
News

Phones Everywhere Getting 1988′s Splatterhouse

Splatterhouse is getting a bloody, modern remake later this month, but that’s a gamble. The classic 1988 arcade Splatterhouse? We all know that’s a fantastic game, and now you can play it on your phone.


December 4, 2008
News

Minimalist Java Games Contest Gets A Bit Premature

The Java4K 2009 contest will find the best Java game written in 4K in the year of 2009. It’s that simple. Oh, wait… you can enter it now in 2008. Crazy!


November 19, 2008
Uncategorized

Mobile Games Market Has ‘Flatlined’ – Experts

Now hang on a minute. It doesn’t seem like five minutes since some gaggle of market pundits were proclaiming that the iPhone had turned the mobile games market inside out and pointing at developers rolling around in pits of cash like Scrooge McDuck.


October 22, 2008
Uncategorized

Nokia Seeks Out Gaming Innovation, Has Cash

Sturgeon’s Law states that “Ninety percent of everything is crap”. I don’t think I am being too controversial by suggesting that if Theodore Sturgeon had ever encountered mobile phone games he would have revised upwards.


October 14, 2008
Uncategorized

Perilar – Ultima-esque Turn-based iPhone RPG

!’ve said it before (although possibly not in public) and I’ll say it again – turn-based games are a natural fit for mobile gaming. Any gaming device that you have to slip quickly in your pocket in case you get mugged demands a stable of games that you can take at whatever pace you like.


November 22, 2007
Uncategorized

Game Construction, The Newtoon Way

Former Edge editor Margaret Robertson has been musing on the nature of play in her Lookspring weblog, and has particularly been focusing on Newtoon, a Java-based play tool by Soda Play that “…lets you make little 2D physics-based games entirely out of balls and springs.”

She notes that “…the game bit comes in through some devilishly simple grammar. Each ball can, if you so chose, be designated a goal, hazard, or player token. The token can be controlled by the arrow keys: touch a hazard and it’s game over, touch the goal and it’s a win.” Robertson’s conclusion?

“I’ve done my time with idiot-proof game creators – with RPG Maker, and Dark Basic and various modding tools, but am usually defeated by the same failings that Meccano used to reveal. With Newtoon, it will take an actual act of an actual god to prevent you from making a game. It’s the Wario Ware of game-makers, something you really can play with for 2 minutes and find rewarding.”

Sounds like a bit of a laugh, then – and yet again showcases the fact that physics is the new black.

Doing it for myself [Lookspring]