Last month, the original source code for Jordan Mechner’s Prince of Persia was found in a cupboard, stored on a bunch of old, old Apple II floppy disks — we’re talking over two decades here. While a floppy disk is hardly a difficult piece of media to access, getting the data off the disks wasn’t something Mechner was prepared to leave to chance. Enter the professionals.
The critically-acclaimed 1997 adventure game, to be ported by French developer DotEmu, will be released later this year for iOS devices. Creator Jordan Mechner announced the news on his blog today.
It’s pronounced “cara-take-a.” And the hit Apple II game is coming back this year. Jordan Mechner’s best known for Prince of Persia, the platformer action game that became one of gaming’s first independently developed hits. PoP went on to get sequels and a whole new re-imagining in 2003 that led to a multi-part franchise and eventually a blockbuster movie scripted by Mechner.
The Prince of Persia movie, which was great by virtue of not sucking, could have been a little better had the production team stuck to the original script handed in by the game’s original creator, Jordan Mechner.
RoboCop director Paul Verhoeven is having a go at the video game movie business, working on an “Indiana Jones-ish” but also “Hitchcockian” video game set in the year 1914. Could it be anything other than Jordan Mechner’s The Last Express?
Prince of Persia creator Jordan Mechner says that one of the first things lost in translation from video game to film is gameplay. But the Prince of Persia film hopes to dodge that bullet with its action/adventure genre label.