In Real Life

Q&A Believes In Mass Effect And The Lazarus Project

Kotaku AU

Mass Effect featured on Q&A last night — while my wife was ‘making’ me watch Downton Abbey? Why wasn’t I informed!


March 31, 2012
In Real Life

Being A Game Tester Is Just A Damn Job, OK?

Earlier this week we posted a story article regarding the hardships of being a QA tester in the video game industry. Commenter Gunflame is here to set the record straight — it’s a job, get over it.


March 30, 2012
In Real Life

Playing Video Games For A Living Is Just As Terrible As It Sounds

Game testing and QA positions can be really rough jobs, as previous lawsuits and even a webcomic attest.


September 9, 2011
PlayStation

Final Fantasy XIII-2 Travels Through Time To Fix Past Missteps

Was Final Fantasy XIII too linear for you? Square Enix has heard the complaints, and answers them with a mechanic that’s about as non-linear as they come: Time travel. How does it work? Director Motomu Toriyama has the answers.


October 15, 2008
News

Microsoft, Sony and Nintendo Talk Edutainment

So last month I picked a pet peeve to harp on and on and on about. I wanted to know why it is we don’t see more educational video games for this next-generation of consoles. Why no awesome Math Blasters or Reader Rabbits or Typing of the Deads for the Playstation 3, Wii or Xbox 360. One thing I learned is that there are a few of those out there, but I still wanted to hear from the three console holders on the top. So I emailed Microsoft, Nintendo and Sony to see their take on number of prepared questions. All of which lead to my final question: Why not give away an educational game on your console?

Hit the jump to read the answers from Denise Kaigler, Nintendo of America’s vice president of Corporate Affairs; John Koller, director of hardware marketing, SCEA; and XNA General Manager Boyd Multerer.


July 25, 2008
Uncategorized

Watch How Misinformed Aussie Politicians Are About Video Games

Kotaku AU

The above snippet is taken from a relatively new ABC show called Q&A, which gives everyday people the chance to pose questions to politicians, journalists and the like. The latest episode saw the panel field a question about the lack of an R18+ rating for video games. The result… well, all I can say is wow. At this rate, we don’t stand a chance.

Thanks to Daniel Silk, who pointed me in the direction of the clip. Daniel also went to the trouble of putting together a letter to complain about the panel, which I’ve included after the jump.

If you’d like to read more information about games classification, I urge you to check these out: Michael Atkinson, No R18+ For Games In Australia: Why It Hurts Children R18 Classification & Video Games: What You Can Do Why Michael Atkinson’s Opposal Of An R18+ Rating For Games Does Bugger All To Protect Kids, Promotes Crime

Q&A episode 10 [ABC TV]


July 24, 2008
Uncategorized

Jumpgate Evolution Demands Your Attention

NetDevil’s Jumpgate evolution is a concept that sells itself. Massively multiplayer Wing Commander, anyone? How about some co-operative Privateer? It’s a game that combines twitch-action space combat with levels and experience points. It’s an excuse to dust off those old flight sticks. You’ll even be able to play as a trader, paying more combat-ready players a cut of the action to make sure you make your deliveries safely. Space convoy!

It sounds amazing and looks rather lovely for a game with a scalable engine, allowing it to run on computers old and new, which is why every time I write about the game I’m surprised more people aren’t aware of it. Hell, when I sat in with Codemasters’ Lilit Baron last week at E3, he almost seemed pleasantly surprised that I had been keeping up with the game. Codemasters is gearing up to cure the rampant ignorance over Jumpgate Evolution, and the Q&A, which you’ll find after the jump, is just the beginning.


April 18, 2008
Uncategorized

Rock Band’s First Album Announced, Our Harmonix Q&A

Today, Harmonix has officially announced the first album that will hit the Rock Band store: Judas Priest’s Screaming For Vengeance. Arriving April 22/24 on Xbox 360/PS3, this10-track album will cost $US 14.99 with individual tracks being offered for $US 1.99 apiece. Then in May, The Cars’ self-titled record will become the second full-album release from Rock Band. The Pixies’ Doolittle will follow in June.

While this is precisely the news that all Rock Band fans have been waiting to hear, it raises a ton of new questions. Is $US 14.99 the new standard album price? And how often can we expect new albums? Luckily, we had the chance to discuss the announcement with Harmonix’s CEO Alex Rigopulos, who was more than happy to answer all of our fanboy questions. We posted an abridged, cleaned (sans-Mark’s-question-stuttering-and-boring-parts) Q&A after the jump.


December 3, 2007
Uncategorized

Last Chance To Have Your Fury Questions Answered

Kotaku AU

Today’s the final day we’ll be taking questions for our Q&A with Auran, the Australian developer behind the MMO Fury. If you’d like your query to be considered, head over to the original post, and submit it via the comments system. Feel free to suggest improvements, changes or new features. Auran wants to know!

As a bonus, the two best questions will snag themselves signed copies of the game, so don’t dilly dally.

Ask Auran Anything You Want About Fury [Kotaku AU]


November 30, 2007
Uncategorized

Keep Those Auran Questions Coming

Kotaku AU

Remember that you have until Monday next week to submit your questions to Auran. Don’t miss your chance to ask the developers of Fury any question you want, as long as it doesn’t involve doing inhumane things to horses.

Come Monday afternoon, I’ll go through the questions we’ve received, pick the best, and send them off to Auran. Hopefully we’ll have a bunch of sexy answers by Friday.

I should also mention that Auran has two copies of Fury to give away, signed by the developers.

For all the details (and the original post, where you can submit your question), just follow the link below.

Ask Auran Anything You Want About Fury [Kotaku AU]