Sqaure Enix’s New Free-To-Play iOS Game Is An Evil Revelation

Sqaure Enix’s New Free-To-Play iOS Game Is An Evil Revelation

Available today on the iTunes App Store, Square Enix’s free-to-play Wizardlings is a casual tap adventure in which a pair of tiny wizards reveal a magical fantasy world, one block at a time. It’s cute, colourful and incredibly evil.

Taking control of one of two wizards — boy or girl — the player moves cross grid-based levels, tapping on darkened squares to free the land of a shadowy curse. As the players taps they also reveal components for casting spells, enemies to cast spells on, and objects necessary to complete quests — hay bales to feed hungry unicorns, for instance.

How is it evil? Spells cost components to cast, and should you run out of them on a given playfield the only choice is to purchase them using real money in the in-game store. Should your mana run out you have to purchase more, or wait for it to replenish.

I’m fine waiting, but when I have to remain connected to the internet to play — and I do — that’s a bit more of a drain on my iPad resources than I need to suffer.

It’s a pity, it’s a rather cute little game. See how far you get in Wizardlings before hitting the pay wall.


  • I don’t even waste my time trying out this sort of shit any more. Last one was when I signed up for the beta for the new FTP Facebook Worms. As soon as I need to buy some sort of token to play a friend or make slight progress in the game I’m out of there. Any FTP game that gives you the option of buying $100+ worth of in game credits is almost making itself too easy to avoid.

  • Man.. that sux.. I was happy to pay their higher-than-most prices for their games on iTunes.. why are they taking this path now?? Oh well.. hopefully the game will fail and they’ll go back to making full games and selling them for $15 to $20 a piece.

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