Game Designer Would Like You To Stop Fixating On Review Scores

Game Designer Would Like You To Stop Fixating On Review Scores

Platinum Games' Hideki Kamiya has a new video game out. It's not getting perfect scores or perfect reviews. Yeah, like he cares. Here's one of video game's most expressive game designers brushing off criticism as only he can.

These tweets are in reference to reviews of The Wonderful 101, a Wii U game that'll be out in Europe, Japan and Australia next week, and out in the US on September 15.

Too bad. RT @JustApollo: A popular American review site gave your game a lower score because it was too hard. Thoughts? — 神谷英樹 Hideki Kamiya (@PG_kamiya) August 19, 2013

Honour. RT @SamAustin7: Many reviews are giving W101 a low score because its "too hard". How does this make you feel? — 神谷英樹 Hideki Kamiya (@PG_kamiya) August 19, 2013

Is that IGN thing your god or something? RT @diosmekemeke: IGN say that the control of The Wonderful 101 is bad :O — 神谷英樹 Hideki Kamiya (@PG_kamiya) August 19, 2013

Whatever. RT @BestServedSoup: W101 is not getting bad scores. 79% on Metacritic is good. — 神谷英樹 Hideki Kamiya (@PG_kamiya) August 19, 2013

Score, score, score, score, score, score, score, score, score, score, score... Get rid of fucking score thing & just believe yourself !! — 神谷英樹 Hideki Kamiya (@PG_kamiya) August 19, 2013

Good stuff from Kamiya.


Comments

    Same goes with xcom IGN gave it a 5.5 yet other sites are giving 7/10 4/5 but people are like changing cause IGN said it was bad

    The reason why I have so many games is because I would rather buy them and try it for myself rather than read someone else's opinion on it.

    I will stop looking at scores as long as I know I can get a full refund if the damn thing is shit!!

    IGN has some crap, but reading their review, the critical comments were on the initial learning curve and the lack of upfront direction/guidance in the game's various mechanics, which is a legit enough thing to criticise. if they'd marked it down just for being too hard i'd call massive BS, games should be scored higher if anything for being "too hard".

    but i like score-free reviews anyway, encourages everyone to actually read and respond, i'm with him on that. one of the reasons i come to kotaku over places like IGN. (RPS is good for its wot i think too)

    If something looks interesting to me - I'm gonna check it out. Metacritic can go fuck itself.

    It'd carry a lot more weight if people who have well-reviewed, high-scoring games come out saying 'fuck scores'. Anyone else has a tendency to sound a bit... defensive.

      Agreed. I don't see anyone from Valve or Naughty Dog complaining about review scores.

      Sort of depends on the context. If you take it to be a commentary on game reviews, then maybe. This is more of a reaction to all these people who can't seem to focus on anything other than the score, which feels somewhat justified.

        I kinda think it's the opposite. The current context is, "Hey, your new game isn't scoring very well."
        "Yeah? Well scores are shitty anyway, fuck scores!"

        Possibly not the best point in time (in fact, quite possibly the worst) which lends credence to one's objectivity on the nature of game reviews and scoring.

      What if the guy who created Okami, Resident Evil and Devil May Cry came out and said 'fuck scores'? Because that just happened, haha.

      Kamiya is seriously underrated. That man, while he doesn't really know story all too well, he definitely knows game design.

      I think him saying "fuck scores" is more him saying "fuck the current state of AAA games!"

      Last edited 21/08/13 1:00 am

    i thought review scores were just for non-gamer parents to go off to buy their kids games and people with a knowledge of what they actually like made up their own minds as to whether it's a game they'll enjoy.

    I think it was Walt Disney that once said, "We are not trying to entertain the critics. I'll take my chances with the public."

    Very sound advice as game review scores can be inflated. EA and Eidos are notorious for trying to make review sites up the score or withhold their reviews until some time after the game is released.

    Personally, the only sound sources I read are the reviews from Game Informer and the actual user comments found on the forums of the game itself. And of course, the reviews from Kotaku.

      I like the RPS 'wot I think' articles. Though whether it's something I'll agree with (and is thus useful to me in making a purchasing decision) depends on the writer.

        imo cara elison is one of their best, but agree they're mixed, i like writing that actively engages the subjectivity of the author when the author is someone i respect, 'wot i think' seems to be built for this

          Cara Elison makes me laugh and laugh consistently. I mean, a bunch of the other guys do as well, but she's reliable on that.

    Don't pay much attention to scores, will take a notice of what is written about it and trying to read between the lines. Is it to hard cause of clumsy mechanics or to hard cause the reviewer isn't a very good gamer and before anyone jumps on that one remember that reviewers are paid to pretty much finish a game and see as much content as possible in the shortest amount of time. Which leads to my final point that after a month or 2 some in depth player reviews are extremely helpful.

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