Initial bidders are being vetted for the remnants of the Kingdoms of Amalur MMO, Project Copernicus, that was in production when Curt Schilling's 38 Studios went under. The state of Rhode Island will sell the property to the highest bidder in November as part of its continuing efforts to dig itself out of the $US90 million hole it dug financing the failed developer.
Curt Schilling's Unfinished MMO Goes Up For Auction
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Casting an eye over the internet, the general response to Sea of Thieves is underwhelming. The content is lacking. There's no real sense of progression. The combat is janky. Sea of Thieves wasn't meant to be about the game. It was meant to be about what you do with other people in the game. Is that enough?
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