Freeplay has been around for a decade now and has played host to some great speakers over the years but 2015, by all accounts, may have been the best year yet.
Running over the course of ten days, Freeplay featured over 40 speakers across multiple compelling panels, many of which were streamed online. You can play catch-up on Freeplay’s YouTube channel where everything has been conveniently archived.
The event culminated, as always, in the Freeplay Awards ceremony. And the winners were…
The Freeplay Award:
Push Me Pull You (House House)
Best Visual Art:
Movement Study 1 (What A Dreamer)
Best Audio:
Submerged (Uppercut Games)
Best Tech:
Space Dust Racers (Space Dust Studios)
Best Narrative:
Project Ven (Studio 59)
Best Design:
Push Me Pull You (House House)
Best NonDigital:
Rise To Power (Rule & Make)
“We’re really pleased at the success of Freeplay 2015, which was our tenth festival,” said Freeplay Director Dan Golding. “Over 1400 people came along to Freeplay this year, taking part in our talks, workshops, unconference, and game jam.”
Congrats to House House for taking out the main award, and congrats to everyone involved in organising and putting together the event. Last week was a difficult one for the Australian games industry with 2K Australia shutting its doors, but Freeplay is — and always has been — a celebration of what Australia does well. Nice job!
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One response to “The Best Of Australian Game Development Rewarded At Freeplay”
Crazy… Literally had someone from Freeplay as guest speaker for a lecture about 2 hours ago.