While most modders are intent on making 2004’s Half-Life 2 look better, the guys behind Half-Life 2: Classic are doing the opposite: they want to make it look worse.
The small team of five have released a small playable demo showcasing their work, which transplants the areas and action of Half-Life 2 and rebuilds it in GoldSrc, the modified Quake engine that Valve used for the original Half-Life.
Why? Because why not.
While there’s a demo out, the team are still wrangling with some decisions, like which way they want to swing when it comes to the game’s visuals:
We’re still debating if we should stick close to Half-Life 2’s graphics, or if we should downgrade them on purpose, and if so, how much. We may even make optional high-res models for the hd model pack, while keeping the base game’s models low-res. But it depends on what most people want.
You can grab the demo at ModDB.
Thanks DSOGaming.
Comments
3 responses to “Half-Life 2 Is Being Demade In Half-Life 1’s Engine”
Awesome! This means that, eventually, somebody will port it to the Dreamcast 🙂
I hope they succeed with this. Original Half-Life 2 gives me horrible simulator sickness. So bad I could only play in 10-20 minute blocks. Only got an hour or so into the game before giving up.
Maybe being remade with the different engine might remove whatever weird effect that triggered the nausea, since Half-life 1 didn’t do it.
Hopefully this then gets edited to work with Sven co-op . Nearly finished running through HL with 5 friends, would be awesome to then carry on over.