Hori’s Grip Controller Turns The Switch Into An Absolute Unit

Hori’s Grip Controller Turns The Switch Into An Absolute Unit

The Nintendo Switch in handheld mode is essentially a game controller cut in half with a display wedged in the middle. Hori’s Daemon X Machina Grip controller, launching in September in Japan, is a more literal interpretation of the concept. Update: And now there’s an Australian Amazon listing for it.

The Grip controller is pretty limited. It doesn’t have an internal battery, so it can only be used when attached to the Switch. It’s got no gyro sensor, infrared camera, NFC communication or vibration. What it does have is chunky buttons, large analogue sticks, a proper d-pad and what looks like a nice heft.


Hori used the extra real estate on the Grip controller to add a programmable button on the back, which can be mapped to any other button on the controller.


And for extra attack power in Daemon X Machina, the mech game the Grip controller was designed for, the controller has a turbo feature that allows a button to activate five, ten or twenty times when pressed.

There’s no word on whether or not the Daemon X Machina Grip controller is coming to North America. It goes on sale in Japan in September for around $45 USD ($65), and there’s always the option of importing one, if you really want your Switch to be this huge. There’s a preorder listing for the Hori Switch Split Pad Pro on US Amazon. It costs $US49.99 ($72) and will release on September 30.



    • If it had all the features of joycons in basically a split procon shell it would be exactly the product I’ve been crying for since the Switch’s launch.

      Instead it’s just another sour wasted opportunity and I hate everything.

      • Exactly! I assume Nintendo is involved in preventing third party controllers from having feature parity, there are just now too many controllers with missing features for it to be a coincidence IMO.

        wasted opportunity is an understatement.

  • I’m surprised there aren’t more of these since the Switch copied the idea of physical controllers for phones/tablets. (Remember Gamevice? Razer Edge? No, how about Wikipad that the Wii U was eerily similar to?) Given how many of those things there are out there I’m surprised there hasn’t been many people adapting them for the Switch. I guess it might be because Nintendo is pretty strict about third party peripherals.

  • The shape makes it look like a gadget Batman would use…. and funnily enough it does kind of resemble the decrypter from the Arkham video games!

  • A button on the back that can be programmed to mirror another button? So no macro no nothing just a second button what ever.

  • No battery? What a missed opportunity. It could have been a controller that, separated from the Switch, worked as a normal “pro” controller.

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