Building the cities of today is boring. DotCity wants to build the cities of tomorrow.
Inspired by everything from Mirror’s Edge (duh) to Star Wars, DotCity is a city-building game that’s less concerned with laying water 20th-century water pipes, and more worried about planning and expanding a megalopolis to make room for the breeding millions that our future cities will be home to. That means lots of very tall buildings, and 3D traffic jams made up of flying cars.
Interestingly (especially if you want to know more about how the cities will expand and populate), DotCity is the work of a mathematician, not a games developer.
Due initially for PC (in 2017!), it’s looking for funding on Indiegogo.
Comments
2 responses to “A City-Building Game Of The Future, With Giant Buildings & Flying Cars”
Well that certainly is more interesting. I am surprised that no one thought of a future city sim before (unless they have and I didn’t know about it).
I will be so happy if DICE could allow us to use this game to build actual in-game user-made maps for Mirror’s Edge: Catalyst… except it is very unlikely to happen.