The Xbox One has built-in game streaming, so why not Windows? During today’s Windows 10 event, Microsoft announced that Beam interactive broadcasting technology would be built into the operating system with this autumn’s free Creators Update.
Streaming from a PC can be a complicated affair. Microsoft aims to make the experience as easy as it is on the Xbox One by integrating Beam’s interactive broadcasting technology. Beam allows players to not only stream their gaming content, but also lets spectators interact via buttons along the edge of the screen.
Here’s a shot from the stream currently going on at Beam’s website:
During an on stage demo at the event, the presenter showed off Beam’s ultra-low latency protocol, which allows for players to interact with the broadcaster with much lower lag than normal streaming methods — almost real-time. The Windows Xbox Live service automatically notifies friends and followers when a stream begins.
While I don’t imagine the built-in Beam broadcasting tech to sway experienced streamers away from their OBS and Xsplit, it should give players just getting started an easy way into the wonderful world of being watched.
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3 responses to “Windows 10 Gets Built-In Game Streaming This Autumn”
It’s high noon hehe
I was hoping it was in-home streaming.
Hopefully it’s not something else I’ll have to manually turn off to rescue frame rates like I did with Xbox DVR
I hopped into this article to see if there was any mention of it killing games, that “feature” nerfed my 1070 until I did some googling and found out they just decided to turn it on by default.