When SoulCalibur VI launched with The Witcher’s Geralt as a playable character, I was like, “OK, that makes sense. He’ll fit in.”
This week Bandai Namco added Nier Automata’s android protagonist 2B to the mix, and well, I feel bad for the rest of the roster. She’s too much for them.
It’s not YoRHa No. 2 Type B’s fault. She was designed and built to be an attractive addition to any combat team line-up, post-apocalyptic future or ancient past.
It’s just that, compared to the rest of SoulCalibur VI’s roster, she’s a tad bit overpowered.
They’ve got swords. She’s got two swords, each with different attack styles. She’s also got fist weapons, used to batter opponents with a barrage of up-close punches. She kicks, and since her feet are made of metal and synthetic flesh, I’m counting them as weapons as well.
Plenty of SoulCalibur characters have weapons analogous to those portions of 2B’s arsenal, but none of them have Pod 042, her tactical support unit.
What’s a ancient fantasy warrior supposed to do when a flying robot starts firing lasers or impaling them on hard-light blades? Die, I guess. That sounds about right.
Not only does 2B bring her particular brand of badassery to the SoulCalibur VI mix, she also brings a slice of apocalyptic heaven. Her City Ruins: Eternal Apocalypse stage is packed with the sort of technology that would give Cervantes and crew heart attacks.
2B: “Why aren’t you fighting me?”
Geralt: *stares at the giant lumbering android in the distance, gibbering like an idiot*
It’s a beautifully constructed stage, filled with little nods to players of Yoko Taro’s masterpiece. For instance, not that she needs him, but what’s 2B without her partner, 9S?
And of course there are the most charismatic characters from Nier Automata, those loveable, huggable robot buddies.
When I play 2B on her stage, it’s like SoulCalbur VI is transformed into a much more interesting game. I love SoulCalibur VI, but 2B upgrades it to a whole new calibre of…look, the pun isn’t working. You get the point.
Joking aside, 2B is a fine addition to SoulCalibur VI’s roster. Honestly, she’d be a fine addition to any game’s roster. Pokemon, Smash Bros., Madden—all games could benefit from some Nier Automata loving. She just feels a little bit overpowered here. It might be the love talking. Ultimately, I’d rather have 2B than not 2B.
And hell, she’s just one character. It’s not like her inclusion is going to spawn an endless army of 2B-style fighters. Ha ha ha, that would be silly.
It has begun.
Comments
6 responses to “Nier Automata’s 2B Is Too Good For SoulCalibur VI”
I think it’s a little too early to say if she’s OP, you need to give the meta time to develop and let players understand her unique playstyle.
I think you missed the tongue in cheek humor of the article.
I think you missed the paragraph that begins with “Joking aside…”
No but I guess you missed “She just feels a little bit overpowered here. It might be the love talking.” Far out dude where do you trolls come from?
The author said she feels OP. I said wait until the playerbase has actually had time to work her out. What exactly about that statement makes me a troll? You’re the one that unsuccessfully tried to prove me wrong twice and has now resorted to name calling because you have no other argument.
Comprehension really just isn’t your strong suit is it “It might be the love talking.” literally means Mike loves the character so that might be influencing that she feels OP. That I have to explain that to you is pretty sad.
I wasn’t even trying to prove you wrong your original response suggested you missed the point of the article.