“Action game.” That’s what Astral Chain’s publisher Nintendo calls it. That’s what its developer Platinum Games calls it. That’s what we called it when we first reported on its existence. But Astral Chain is so much more than just an action game. I’d go as far as saying that “action game” is the least of what Astral Chain is.
Tagged With nier automata
We’re not even a year on from Tesla founder Elon Musk’s settlement in a case about using an artist's work without credit and we’re back here again, this time over some fan art of Nier Automata’s star 2B.
A team of just six people is to thank for this Nier short, whose mix of game-related action and 1990s Liquid TV-ish style is very good.
A perfectly timed dodge is already a thing of beauty. Adding kick-arse slow motion afterwards makes it even better. I'm convinced there's no better feeling in all of video games than a dodge into a slow motion action move. In games, I'll spend all my points upgrading my dodge in hope of chasing this highly specific, action-fuelled high.
Without his mask, Yoko Taro looks like anyone else at the Game Developers Conference. He has a thin grey beard and wears a black hoodie with short, flowing sleeves that wouldn't seem out of place at Hogwarts.
His head is shaved, and his face is round, but otherwise he doesn't resemble the giant Nier mask that has become his trademark over the past few years. He just looks like a Japanese man.
Nier Automata is cruel to its characters. An action role-playing game from Square Enix, very few games have made me react as strongly to the story as Automata. While Yoko Taro's games have always been disturbingly provocative as they dig at deep existential questions, the optional sidequests from the Machine Village exemplify what makes Automata so compelling and heart-wrenching.
Have you been playing Animal Crossing: Pocket Camp on your phone a little bit each day? Were you enjoying helping out your friendly neighbours with frivolous tasks, crafting your favourite style of coffee table and generally just vibing along to it all? Well the director of NieR: Automata is here to tell you just how messed up Pocket Camp actually is.