DayZ's developers say that the massively influential survival game is finally leaving early access "next year." That will also mean a console version sometime next year, if all goes according to plan. Personally, I'm expecting it to add a battle royale mode shortly after, which, in DayZ time, means the year 2020.
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In Battlegrounds, players engage in a battle royale where they must scavenge weapons and gear, sneaking around to kill each other until only one of them is left standing. A new community-created game mode, popular with streamers, pits one squad against countless ravenous zombies for that turns the tactical shooter into a full- blown horror game.
In a lengthy Reddit post yesterday, DayZ creator and Out of Ammo developer Dean Hall sounded off on the "terrible assumptions" he sees VR enthusiasts making about subsidised development deals and VR development in general. Virtual reality is not yet profitable, he says, and developers should have the right to take any help they can get.
Valve recently overhauled Steam's review system, putting a larger focus on recent perspectives. The move made sense. Games are no longer static works. They constantly evolve thanks to updates and programs like Early Access. The system is, by and large, very useful, providing percentages that give narrow and wide snapshots of games. But numbers only tell part of the story.
While we wait for Vulkan and DirectX 12 to gather momentum, developers are still tweaking the knobs of DirectX 11. The team behind DayZ for example are currently putting the finishing touches on the game's "Enfusion" rendering engine, which is powered by older API.
DayZ is a game about the zombie apocalypse, survival and permadeath. It is also -- thanks to players -- about trolling, griefing and the truest, douchiest darkness of the human heart. Bitter enemies become the truest of friends... until it stops being convenient.
Oh hey, time to spend another few days trying to get this tune out of my head. Or weeks. Yeah, weeks.
Video: FireFilms' live action short got right not just the glitches, like the zombie bypassing walls, but also all the humour that comes with the game: the weird way characters move, the eerie locations, the handcuffs and, of course, the disinfectant sprays.