Destiny 2: Forsaken has been out for almost a month. That’s been long enough to get a sense of which weapons are good, which are bad, and which you should go out of your way to track down.
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It turns out one of Destiny 2: Forsaken’s most annoying new weapons is bugged after all. In Bungie’s weekly update post for the game yesterday, the studio confirmed that the Edge Transit, a legendary grenade launcher introduced in the latest expansion, has indeed been dropping “more frequently than intended”.
Destiny 2’s infusion system allowed players to easily power up their favourite gear to use throughout their adventure. Forsaken has tweaked how upgrading is handled; the change shakes up player’s arsenals and encourages experimentation, at the cost of making customisation and identity-building more expensive (and grindy) than before.
I know, we’ve done a Fine Art on Destiny 2 already, but there’s so much amazing work that’s gone into the new expansion that I thought it was worth its own showcase.
Destiny, a video game about travelling through space trying to steal handcannon kills from your teammates, has a long and storied history of allowing you to go places you shouldn’t. The new expansion is no exception.
Are games like Destiny better when they’re more complicated? Is appealing to the most hardcore players the best way to go? Today on Kotaku Splitscreen, we discuss.