I don’t trust waypoints anymore. You know, those little icons on video game maps that show you where your goal is? They’re filthy liars, and I wouldn’t trust them with my coffee money.
While playing through a recently-released role-playing game for the Nintendo Switch, I got to thinking. Wouldn’t it be great if, instead of simply turning voice-over on or off, we could selectively mute individual characters? Who would you silence? Aside from Tidus.