gamescom 2018
-
How Ray Tracing Helps Battlefield 5, Metro Exodus And More
When Nvidia announced their real time ray tracing feature set at Gamescom, the big question looming over the announcement was the games. And during an Editor’s Day outlining various aspects of the Turing architecture, developers working on Control, Metro Exodus, Battlefield 5, Mechwarrior 5: Mercenaries and other games explained precisely what gamers could expect.
-
Overwatch’s Next Map Is Busan, And D.Va Gets An Animated Short
It doesn’t flesh out Hana Song’s backstory much, but at least the pro gamer’s lore is getting some love.
-
Ori And The Will Of The Wisps’ Controls Are Bloody Good
Ori and the Will of the Wisps won’t release until next year. I was totally fine with that, until I saw just how fluid the sequel’s movement could be.
-
Dark Souls on Switch Runs Fantastically, Even If The Gamescom Build Is Weird
This week, Kotaku UK (and AU) is reporting live from the Gamescom 2018 show floor in Cologne, Germany, and we’re busy playing every game we can get our hands on.