gdc 2011
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A Key Is A Bridge In This Magical Game
Hanford Lemoore’s experimental game sounded bad at first. He was showing it today in San Francisco at Game Developers Conference and got as far as saying that it is a first-person game in which the only thing you can do is pick things up and put them down. A few minutes later, after he was…
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The Making Of ‘Out Of This World’ And The Infinite Fax Attack
Eric Chahi, the creator of moody landmark adventure game Out of This World (aka Another World), once fought with his publisher, Interplay, via fax machine. Things got so bad at one point he attacked Interplay’s offices with the dreaded “infinite fax”.
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One Version Of Portal 2 Can Be Controlled With Human Eyeballs
Half-Life and Left 4 Dead developer Valve has been toying with new ways to use biofeedback – heart rate, facial expressions, eye-tracking, levels of physical arousal – for years. What does that mean for the future of people who like Valve video games? How about controlling games with your eyes?
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A Little More Uncharted NGP Gameplay
Sony brought one of the most dazzling games for its new NGP system, Uncharted, to its talk at GDC 2011. While we’ve seen some of this gameplay before, even shaky cam footage that doesn’t capture the NGP’s big, bright OLED screen is exciting.