intelligent systems
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I Wish I Liked Code Name: STEAM More
Over the last week, I’ve put in about 15 hours into Code Name: STEAM, a steampunk turn-based strategy game from Intelligent Systems. As Intelligent Systems has proven itself before with games like Fire Emblem and Advance Wars, it’s pretty easy to get hyped up about the idea of Code Name: STEAM. It’s a new Nintendo…
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Even The People Behind Fire Emblem Hit Reset When Something Goes Wrong
When your characters die in Fire Emblem, that’s it. They’re dead, forever (unless you’re playing on the new casual mode). The idea is that permanent death forces players to be mindful of their actions, the idea is that permadeath adds gravity to the situation. Idea is the key word there. Instead, permadeath adds tedium: why…
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Fire Emblem: Awakening: The Kotaku Review
There are games that I like. And then there are games that I like that I become obsessed with. Fire Emblem: Awakening falls into the second category. What follows, therefore, isn’t just a review. It’s a warning. Play the new Fire Emblem on Nintendo’s 3DS, and all of this could happen to you…
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Going To War Like Only Nintendo Can
Even though Zelda has killing and even Mario has head-stomping, when you think about it, nearly all of Nintendo’s first-party properties are harmless affairs. Bright colours, innocent storylines, big-eyed cartoon mascots and candy-coloured fantasy worlds where everything turns out just fine.