Tagged With interplay


I have no words. Alright, I have a couple. Interplay is mostly not a thing these days, but back in the 90s, the company was publishing hit after hit. Fallout, Baldur's Gate, Alone in the Dark, Descent... the list goes on. So to discover Interplay also put together an educational movie about games programming during its wonder years... well, let's just go to the tape, shall we?


If you've gotten excited at the thought of the many six degrees of freedom games that are coming out over the next year or so, your eye might have run over the original Descent games. And that's a good thing, because they're excellent titles that hold up exceptionally well today even without HD texture packs and fan patches.

But if you've looked for the game lately, you might have noticed it's no longer available on Good Old Games. And it's supposed to be pulled from Steam shortly too — because Interplay, which has the rights to sell the originals, allegedly hasn't paid royalties for 8 years.


In the late 20th century, people hoped that the new millennium would usher in an age of promise: hoverboards, flying cars, personal robots, and the like. That future, the one that everyone predicted, never quite came to pass. Not in the way we thought it would, anyway.


It seems a bit strange to do things this way this week, but my Dad is sick. Very sick, as a matter of fact to the point where (I've been informed) he was on the verge of being clinically dead the day PAX started.

I didn't actually know at the time and was only informed of this fact yesterday morning, so understandably I've had family on the mind. And given that this regular feature was coming up, the only thing I could think about was the few memories I've shared with my Dad over video games.


The sequel to Interplay's legendary post-apocalyptic role-playing game was bigger and badder than the original Fallout, which translates into more space on the cutting room floor for discarded storylines, abandoned features, unrealized non-player characters and a fully-upgradeable, completely drive-able vehicle.


It's — you guessed it — a legal issue. It all started with a news post on Good Old Games, which announced the removal of Fallout 1, 2, and Tactics from the site's catalogue. Shortly after, the trio of post-apocalyptic RPGs was "removed" (the actual pages stayed, with only the buy links being deactivated) from Steam as well.


Chris Avellone has previously teased that another Planescape: Torment game is not out of the question, the proviso being that it wouldn't be Planescape, so much as a spiritual successor, given all the licencing and IP issues surrounding the setting. Now Colin McComb, Avellone's writing partner-in-crime on Planescape, has scribed a blog post strongly suggesting such a successor is on the cards.