jade raymond
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Splinter Cell Studio Head Wants Games To Grow Up
2Jade Raymond is currently head of Ubisoft’s Toronto studio, which is hard at work on the next Splinter Cell game. And yet, while she clearly enjoys games as a blockbuster spectacle, Raymond wants games to strive to be more.
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The Secret To Making Amazing Franchises? Fans
The future of gaming isn’t about a proliferation of platforms, it’s about an abundance of stories and making something that transcends those platforms to become a pastime.