Tagged With mercy


Overwatch's Mercy is a "support" hero, which in layman's terms means she's mopping up trails of blood left behind after Overwatch battles. Mercy's job is to heal her weak teammates, assisting them as they lay waste to enemies. It's an apparently subservient job often painted as easy, and therefore, undervalued - that is, unless you're Hong "Ark" Yeon-joon, arguably the best Mercy player in the world. And if you ask him, the best Mercy players are no one's helpers.


I am a lapsed former Mercy main. Partly because the growing obsession with the game's meta among friends was poison to my casual Overwatch habits. And partly because Mercy only had one gun.


In the past month, the healer Mercy in Overwatch has experienced an unprecedented boom in popularity across all competitive levels, especially in the highest tiers.

The big spike in Mercy usage coincides with a massive overhaul of her abilities, courtesy of a patch implemented on September 19. These huge changes have sparked debate in the Overwatch community about how pro players influence the game, and whether Blizzard's pivot into the esports business has changed the game.


A big controversy within the Overwatch community this year revolved around the healer Mercy. Top players experienced hostility and harassment just for picking the character, and major Overwatch personalities derided the hero for supposedly having a low skill ceiling.


Overwatch's Mercy has two roles on the battlefield: 1) Stalwart, reliable healer of your team, and 2) stalwart, reliable infuriator of the other team every time she nails a massive resurrection ult, cancelling out all their hard work in a single, blinding flash. Blizzard's decided to change the latter.