Tagged With motorstorm

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British artist Alex Brady has worked for clients like Jaguar, Land Rover, Cadillac, Adobe and Sony, and on game projects like the MotorStorm and DriftMania series. Being a guy with a degree in Transport and Product Design, and not Sticking Giant Norgs On Barbarian Women, his vehicles are a lot more interesting than those we normally get to see on this feature.

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MotorStorm: Pacific Rift, released in 2008, and its PSP counterpart MotorStorm Arctic Edge (2009) are losing their online play features on October 1. An announcement on Sony's UK PlayStation site said servers for those two games and SOCOM: Fireteam Bravo 3 (also PSP) will be closed on that date.

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Over the past few weeks, hackers from Wololo.net claimed to have exploited code found in two downloadable PSP games to essentially crack the PlayStation Vita wide open, allowing for the playing of pirated/homebrew games on the system.

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The next MotorStorm won't take place in the Pacific Rim or during an apocalypse; instead it's a shrunken down version of the game, now starring remote controlled vehicles played on the PS Vita or as a Playstation Network download.

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Getchaself a good look at the gameplay in MotorStorm: Apocalypse, in which those fortunate enough to have working vehicles choose not to flee their city's imminent destruction, but rather have badass races before all the buildings collapse. Or during them.

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The folks putting out the party-at-the-end-of-the-world racer MotorStorm: Apocalypse revealed another course with six new screenshots today. They vow that "Skyline" is winnable by all 16 vehicle classes. I'm sure I'll go nuts figuring out how for six of them.