Tagged With pvp

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Avenger's Alliance is a singleplayer turn-based role-playing game, but it's also a competition, with players vying for top positions in seasonal PVP tournaments. Season five is around the corner, and players that fight harder than most have a chance to secure the punishment they so richly deserve, courtesy of artist Mark Texiera.

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Yesterday's Q&A with Guild Wars 2 content designer Mike Zadorojny painted the development of next month's blockbuster MMO in broad strokes. Today ArenaNet releases a series of videos that break the game's design down to four core components: dynamic events, player versus player, personal story and combat.

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While being forthright with his community about the woeful state of Star Trek Online's player-versus-player combat, a developer at Cryptic Studios also admitted to something of a self-fulfilling prophecy: PvP in the game is so bad, no one's participating in it. Participation is so low that the studio has seriously considered removing PvP altogether.

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With yesterday's patch 1.1 player-versus-player debacle stemming a flood of threatened account cancellations, BioWare has released a video showing off what the coming months have in store for Star Wars: The Old Republic, in case you choose to stick around.

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Before Star Wars: The Old Republic's 1.1 patch went live early this morning, player-versus-player combat on the level 50 world of Ilum was slightly broken, with more players focusing on completing non-PVP goals than fighting. After patch 1.1 the zone has been transformed into an Imperial PVP wonderland.