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While it's been a decent year for video games -- perhaps the best since the launch of the new consoles -- there have been more than a few disappointments as the months have rolled on. And by far and away one of those was the news that Firaxis wouldn't be launching XCOM 2 this year, but in February.

The reboot of XCOM still stands alone as one of the best reuses of an IP in recent memory. Sure, there are a few who prefer the much harder Xenonauts, or had gripes at Firaxis's redesign. But the broader population was thrilled with the studio's efforts, and the Enemy Within expansion and various mods that launched afterwards fleshed out a world that gamers had been missing for far too long.

It's a world I've been wanting to return to recently -- and it's all because of XCOM 2.