subversion

The Limit

The Limit

Yesterday we considered that maybe breaking the rules is the best way to play video games. Because — or despite that — game developers have to set limits. So is this Heavy Rain clip, via reader Syptel, a tolerable limit?

Architecture In Games

Architecture In Games

Oh goody. We touched on this interesting, but sadly neglected topic a while back, but now Jim Rossignol over on Rock, Paper, Shotgun is touching on it a whole lot more.