Crazy twists! Shocking murders! Secret hosts! The ultimate Bernard vs. Dolores showdown! If those are the things you loved about watching Westworld, this week's season two finale had to be immensely satisfying. If you wanted everything to make sense, well ... maybe not so much.
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Westworld returns to Australian screens today, April 23. As the Australian Government continues to come down on piracy sites, you might be looking for a cheap, legal way to watch. Just like we did with Game of Thrones, we've worked out the most cost-effective option: You can get the series for free, if you're willing to wait - or, you can split the difference with a mate and watch live for a cool $20.
Usually we title these kinds of guides "everything you need to know about XYZ show." But HBO's Westworld isn't easily summed up or explained. A huge part of its appeal is that it's so enigmatic, dropping clues and teasing out mysteries as its story builds. To fully appreciate season two, it'd be best to watch season one first - preferably twice - but if time is an issue (or if you just need a season one refresher), here's a crash course.
After Reddit and other fan communities pretty much predicted the entire first season of Westworld, showrunners Jonathan Nolan and Lisa Joy made headlines by promising to work with online theorists in the second season. Now, we might know how: Spoil absolutely everything.
A new patent filing for Disney hints at a dark, apocalyptic future at Disney's amusement parks... or even in your own home. Just kidding, it's fine, everything's fine. It's only robots. What could possibly go wrong?
We don't know all the secrets of HBO's hit series Westworld, but we do know the park inside the show is essentially just like a video game. There are quests for the players to go on, NPCs to interact with (the robot "hosts"), the guests discuss various playstyles of interacting with the park and even get "upgrades". The people behind the scenes create the narrative, program the hosts and control the environment, crafting the experiences for the players. So what do the designers who actually make video games for a living think about the show?