Yoko Taro wants folks to knock it off with the fan art and cosplay complaints, saying one of the reasons he doesn't actively retweet fan art or cosplay is because he doesn't want to broadcast them to "strange people."
Tagged With yoko taro
Without his mask, Yoko Taro looks like anyone else at the Game Developers Conference. He has a thin grey beard and wears a black hoodie with short, flowing sleeves that wouldn't seem out of place at Hogwarts.
His head is shaved, and his face is round, but otherwise he doesn't resemble the giant Nier mask that has become his trademark over the past few years. He just looks like a Japanese man.
Nier: Automata is both a wild action game and an introspective look at the things that make us human. We corresponded with director Yoko Taro via email to talk about the game's themes, what goes into writing memorable characters, and what he'd like video game players to stop doing.
Nier Automata is a game that gains meaning through repetition. The ending to the game changes following multiple playthroughs. Players see events from new perspectives and learn new information that recontextualizes past actions. It's given us a lot to think about. Mike and Heather dissect the story in this discussion.