
Specifically, with a “virtual reality” environment that uses a 55-inch stereoscopic 3D display to let trainees enter a simulated training area and view proceedings in either a first-person or third-person perspective.
The engine powering this will be familiar to gamers: it’s called Virtual Battlespace, and is the product of original Operation Flashpoint (and ArmA) developers Bohemia Interactive.
This fancy new tech replaces something called – wait for it – “Tiny Town”, a bunch of little model streets and locations that have been used by the Secret Service since the 1960s.
Secret Service Replacing Scale Models With Game-Based Training [Gamasutra]




















Aidan Dullard
Thursday, January 27, 2011 at 6:03 PMThe Secret Service used scale models?! Really?
This is… good news. I guess. Can’t believe they didn’t have simulations running until now.