QUOTE | "Pre-owned has really killed core games." — David Braben, founder of British developer Frontier Developments, talking about how singleplayer core games are dying.
QUOTE | "By pushing Durango's unveiling back a year, Microsoft could find itself going head to head with Sony." — Chris Morris, veteran games industry journalist, on why Microsoft is keeping the Durango under wraps this year.
QUOTE | "I look forward to the end of boxes and disks. Kill them with fire for all I care." — Runic CEO Max Schaefer, creators of Torchlight, blaming triple-A titles for stifling the industry.
STAT | $US227 million — Value of the shares that Mark Pincus, CEO of Zynga, is selling in a secondary stock offering, which reduces his voting power from 36.5 per cent to 35.9 per cent.
QUOTE | "This is the war for the desktop, the mobile device and the couch." — Grant Goodale, CEO of Massively Fun, talking about HTML5 and how the browser is the next entertainment platform.
QUOTE | "Apple's readying for the next console war with its new iPad." — Steve Peterson, West Coast Editor at GamesIndustry International, talking about how Apple is preparing to do battle for the living room.
QUOTE | "Josh and I pushed Activision to do it repeatedly." — Tony Hawk, pro skateboarder, talking about how he and Josh Tsui of developer Robomodo got Activision to agree to bring back Tony Hawk Pro Skater.
QUOTE | "A step to the next generation of classical consoles seems to have fear in a lot of peoples' eyes." — Doublesix CEO James Brooksby, talking about how developers and publishers are looking at the new wave of console hardware coming up.
QUOTE | "Never have I been at a better place to just make the games I love to make." — Brian Fargo, CEO of inXile entertainment, talking about the success of the Wasteland 2 Kickstarter campaign.
STAT | 25-30 per cent — Percentage of the 20 million+ players in World of Tanks actually paying for content in the free-to-play game, one of the highest ratios in the industry.
QUOTE | "Unreal Engine 3 appears set to dominate state-of-the-art mobile gaming." — Richard Leadbetter, tech-savvy Eurogamer journalist talking about the future of Epic's engine that powers many of the best-selling console games.
QUOTE | "The scary thought is that it's kind of turning out to be like the rest of the industry." — Ready at Dawn boss Ru Weerasuriya, talking about how big companies have the best success in the mobile game market.
STAT | One in 10 — Number of teens in Western countries that have registered on Habbo, the social network for teens that's now opening up to third-party game developers.
This Week in the Business courtesy of GamesIndustry International
Image from Shutterstock.