I always thought the coolest job in the Star Wars universe was one of the guys/gals/fish aliens in charge of a fleet of enormous starships. So little exertion, so much fun.
The arrival of the velvet-smooth Grand Admiral Thrawn in the 1990s only cemented this view, yet for all the job’s lustre, video games have traditionally done a pretty poor job of letting you send thousands of pilots, gunners and crewmen to their deaths.
That’s OK. Like they often do, board games are here to take up the slack.
Flush with cash from their X-Wing miniatures game, Fantasy Flight has unveiled Star Wars Armada, “a game of tactical fleet combat”.
Basically, you control not only giant capital ships, but the squadrons of fighters swarming all around them as well. And there’s realistic inertia. And amazing little models of Star Destroyers.
The inevitable Mon Calamari/Executor-Class expansions are going to destroy me.
Comments
5 responses to “Because I Always Wanted To Be A Star Wars Admiral/Fish Man”
I wish the star destroyer was bigger
It’s pretty close to scale for the CR-90 Corvette and EF76 Nebulon-B….. It also leaves room for the Executor Class SSD to be available later.
If you want big, look at the X-Wing miniatures, which has a pretty awesome [and HUGE] CR90 corvette and GR75 Gallofree transport which are to scale.
Depending on your reference material (a bone of contention), the Executor is 5 times larger than the Star Destroyer (according to the West End Games RPG books) or 18 times larger (based on Curtis Saxton’s calculations taken from screenshots from the actual films).
It’s a Victory-class Star Destroyer from the look of it. They’re only meant to be 900m long, unlike the larger Imperial class which are 1.6km. Looks like it’s pretty much to scale with the Corvette and the Nebulon-B, though obviously not to scale with the fighters.
Oh look, another Wings of War made with Star Wars Ships!
I may actually buy this one, though. So pretty.