You know those singing, dancing robots at children’s entertainment restaurants like Chuck E. Cheese’s? The ones whose eyes are unblinking, bottomless pools of rancid death? Yeah, Five Nights at Freddy’s is a game about watching them. At night. Greaaaaat.
I mean, look at this:
and this:
This one has its fair share of cheap-ish jump scare “screamer” moments, but the real tension comes from frantically switching between cameras and monitoring this slice of pizza-scented hell with a very limited power supply.
Sometimes Freddybear and his friends end up away from their proper places. Those are bad times.
Five Nights at Freddy’s is on Steam for $US4.99 right now. Once you figure out its ins and outs, it’s a fairly lightweight experience (each night is less than ten minutes long… if you surviiiiive), so the price tag is a pretty good fit. Now if you’ll excuse me, I’m gonna continue never going to places with dancing animatronic animals ever, ever again.
Comments
5 responses to “Someone Made A Game Out Of My Greatest Fears”
Watched a Lets Play last night, freaking creepy game.
Gav losing his crap.
It’s a neat idea
Five Nights at Freddy’s DOES look pretty cool, but it’s a crying shame that Nathan Grayson accepted sexual favors in exchange for positive game coverage. That’s just unprofessional, Nathan.
I’m genuinely surprised at the lack of any kind of response about the Zoe Quinn incident from Kotaku. If the integrity of one of your staff has been called into question, especially when it’s something that directly contradicts the moralistic viewpoint of the site, you’d want to do even a little bit of PR work to distance yourself from it and make sure it doesn’t affect your relationships (pun not intended) with your industry contacts and readers. /soapbox
Is it more ethical to accept money? You know like all video game journalists.
Did you sleep with the creator of this game too, Nathan?