Counter-Strike has a cheating problem. One player decided to do something about it. Something, shall we say, creative. In a post on Reddit, AndroidL explained that they released a handful of fake "multihacks" that promised everything from wallhacking to aimbotting to bunnyhopping to crazy lean angles. If you can name it, AndroidL's dirty hack pack probably claimed to contain it. Naturally, punks on the prowl for illicit upper hands ate it right up.
Then, according to AndroidL, they got banned. En masse. Because, you know, that was the idea.
The first two releases had a 'timer' in them which meant the features that instantly [Valve anti-cheat] banned them would only be activated after a certain time (e.g. 10 PM on the day after the release)... the final hack (with over 3.5k downloads) just instantly VAC bans them as soon as they open the hack and join a game.
Apparently the "hacks" received 26,000+ views and 5,500+ downloads before it was all said and done. Using a service that estimates VAC bans over time, AndroidL then attempted to figure out just how much of a splash they'd made in the writhing, faeces-flavoured pool that is CSGO's cheat community:
The first release received approximately 1k downloads, which contributed to the bans for those two days. The second release received approximately 1k downloads too which contributed to stopping the downwards trends on the number of bans received.
The third release received 3.5k+ downloads which had a very noticeable affect on bans for the following week (this one instantly banned them as soon as it was opened, 3,500+ downloads = 3,500+ bans).
Eat it, cheaters.
Oh, and in case you were worried, AndroidL absolutely stuck around to lap up their sweet, sweet tears. Traps! They're fun for the whole family and the family dog and the prime minister and pretty much everybody except the people who get fooled by them.