Konami came close to a satisfying 3D Castlevania experience with Lord of Shadows, it was missing a certain something. Something that Nick “Nario” Hagman found in Minecraft by recreating the entire original game, block-by-block.
Why is Castlevania so fun? The older entries in its series still hold up today, even though there are games out there with more interesting stories and scripted events. The answer is because it has creative, elegant design. What does it mean to say it’s well designed? By reading its individual elements, we can find out.
Castlevania: Lords of Shadow, released last year, ended up starring Gabriel Belmont, and was let’s say…different from most other games in the franchise.
Fans will be interested to see, then, that developers Mercury Steam and publishers Konami originally had other plans for the game, with series legend Simon Belmont cast in the lead role.
The footage above shows an early demo for the game, with Belmont front and centre, dishing out the hurt.
This Is What Simon Belmont Looked Like In Castlevania: Lords of Shadow [Siliconera]
If you’ve played a Castlevania video game from the past decade, you’ve likely enjoyed the musical stylings of Japanese composer Michiru Yamane. She’s the musician behind Castlevania: Symphony of the Night and dozens of other Konami games. Now she’s scoring indie fighting game Skullgirls, lending it some jazzy flair.