You’ve already read Kate’s summary of “Plot vs. Play”, the PAX East panel about storytelling in video games, but now you can watch the whole thing courtesy of Mash Those Buttons.
This Saturday, at PAX East, I had the pleasure of attending the “Plot vs Play” panel, moderated by Joystiq’s Ben Gilbert and Kotaku‘s own Jason Schreier. The panel brought together three developers who have all worked on landmark, story-driven games to discuss their differing philosophies on the presence and purpose of story in gaming.
At the Framework conference in Melbourne, Dragon Age writer David Gaider declared: “There will never be any horses in a Bioware RPG!”
Bioware’s David Gaider gave a talk in Melbourne last week, revealing just how many words have been written in their games over the years. Can you guess?