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Ten Isometric Action RPGs Worth Trying

They have been called many things over the years. Isometric RPGs, hack’n’slash RPGs, ARPGs, Diablo clones. But one thing is certain: They wouldn’t exist if Diablo didn’t come out in 1996. Diablo and its sequels spawned a whole catalogue of isometric action RPGs.


Diablo II's Final Boss, Looking Unusually Badarse

Dayshot: This Baal is more like the Baal I’d imagine after dying over ten times in Diablo II Act V’s Worldstone Chamber.


Years Later, Blizzard Releases A New Diablo II Patch

Diablo II just got its first patch since 2011 (October 27, to be exact). It’s not a content patch, but it helps ensure that the game can run on current platforms. How cool is that?


Diablo's Tristram Etched In Wood

Graphic designer Alex Griendling teamed up with Neutral Ground and created a unique, laser-etched, 46cm wide and 36cm tall wood map of Diablo‘s most iconic town, Tristram.


Celebrate 15 Years Of Diablo II With The First Five Minutes

Can you believe it’s already been a decade and a half since the release of Blizzard’s second instalment of Diablo? I sure can.


Diablo II's Iconic Cube Is Returning To Diablo III

With its unique ability to transmute items into new ones, the Horadric Cube was one of the most useful and iconic items in Diablo II. And while Diablo III had no item like this so far, that will change in an upcoming content patch.


Diablo II Maps In Minecraft Will Fill You With Nostalgia

Even though the Arcane Sanctuary and the jungles of Act 3 in Diablo II were not the nicest maps with their unforgiving layout and enemies, there’s something in laztheripper‘s Minecraft recreation that makes me want to log back and run through them again.


Someone Turned Starcraft II Into Diablo II

StarCraft II‘s Galaxy Editor is really powerful. We’ve seen FPS mini-games, hockey with Protoss zealots, but things go wild when someone starts to remake Diablo II using it — in HD, no less.


These Diablo 2 Plushies Are A Rare Real-World Drop

While most Diablo 3 players are scrambling for legendary loot on nightmare mode, others are creating their own real-life loot. Enter Arixystix Creations, who posted some images of these custom Diablo 2 plushies just before Christmas.


Diablo III Used To Look More Like An MMORPG

Original design plans for Diablo III involved an MMORPG-like chatroom that would replace the menu-based Battle.net interface, says Diablo co-creator David Brevik. Instead of just scrolling through chatrooms, you’d cross through towns and interact with players by trading and selling items.


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