fumito ueda

Features

The Rare Art Of Not Explaining Everything

4:40AM Stephen Totilo | Some games explain every sword, every planet and every character’s back story. Fewer games leave things to mystery. In recent months I asked two creators at BioWare and Team Ico about how much we gamers really need to know. More »
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ICO Creator Keen To Make FPS

6:00PM Brian Ashcraft | Team ICO head Fumito Ueda is best known for moody, emotional titles like ICO and Shadow of the Colossus. That doesn’t mean Ueda isn’t itchy to bust a cap in your arse. More »
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Shadow Of The Colossus Creator Hints At Movie Involvement

1:20AM Stephen Totilo | During a chat last week with Kotaku about his upcoming PlayStation 3 game, developer Fumito Ueda discussed two key, but uncertain, developments regarding his much-loved PlayStation 2 work. More »
Features

Cat-Owning Fumito Ueda Talks Last Guardian And How The PS3 Helps Him

2:30AM Stephen Totilo | The creator of Ico, Shadow of the Colossus, and forthcoming Last Guardian got a cat when he started making his new game. He talked to Kotaku about feline inspiration, a recent nightmare and how to make his games more emotional. More »
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Shadow Of The Colossus Designer On GTAIV, Super Mario Galaxy

5:00PM Brian Ashcraft | Fumito Ueda is an armchair critic. “I play a lot of games,” he says, “and I look from a very critical view of the games I play.” More »
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Team ICO’s Fumito Ueda Tries To Describe His New Game

5:20AM Michael McWhertor | At today’s Evolving Game Design panel, featuring Emil Pagliarulo of Bethesda Softworks, Goichi Suda of Grasshopper Manufacture and Fumito Ueda of Sony, the creative lead of ICO and Shadow of the Colossus discussed his future. More »
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ICO Creator Speaks At Game Developers Conference

12:20AM Mike Fahey | With ICO and Shadow of the Colossus creator Fumito Ueda speaking at this year’s Games Developers Conference, could the show play host to the reveal of his next game? More »
News

Team Ico In No Rush To Finish Current Game

6:30PM Luke Plunkett | Team Ico’s current project may well be really, really good, but you know what else? It’s also most likely a really, really long way off, with Fumito Ueda telling gamesTM that tiii-iiiaaii-mme, is on his side. Yes it is. I’m not feeling any pressure at the moment because time is not critical yet…Production has not reached the critical stage. The company is very reasonable thanks to my achievements in the past. So, although I do get pressurised, that’s not happened yet [on the current project], and that’s something I feel gratitude for, that the company gives us the opportunity to focus by giving us time. Reasonable? REASONABLE? Goddamnit, Sony, you get in there, and you crack that whip. On a related topic, Ueda also said that, given the time, he’d love to someday work on a small-scale game for the PSN. Yes. Given the time. Team Ico boss: My PS3 game hasn’t hit critical development yet [gamesTM, via VG247] More »

Next Team Ico Game is ‘Really, Really Good’

12:15PM Brian Ashcraft | Ico and Shadow of the Colossus guy Fumito Ueda is hard at work on a PS3 title. Oh yes, but what’s going on with that? Sony’s Shuhei Yoshida explains: They are working on a title. I started the ICO project. Ueda-san joined my team in Japan as a cinematic animator, but he created a short movie and presented it to me and said, ‘I want to make this game.’ I said, ‘Yes, let’s do it, but you have never made a game. We have to have experienced people do it,’ so it took a while, recruiting one person at a time. And because Fumito Ueda doesn’t compromise, we had to move the development from PSone to PlayStation 2. Then I couldn’t complete the game because I moved to the United States. It took four years and the second game took four years too. So I started calling them the ‘Olympic Team.’ They haven’t released a PS3 title yet — of course not — they’ll take four years! But they have something really, really good on the way. Then patient we will be! They have something really, really good on the way [NeoGAF via VG247] More »