goldeneye

Rumours

Animator Says He’s Working On “GoldenEye 2010″ For Wii

2:40PM Owen Good | Grain-of-salt territory here, as it’s just one guy and his resume, but an animator named Craig Peck lists work on “GoldenEye 2010 (Wii),” spotted by—who else?—SuperAnnuation. More »
News

Rare: “We’re Long Past The Stage” Where Goldeneye Deal Is Feasible

10:30AM Owen Good | The long, sad tale of bringing the groundbreaking shooter Goldeneye to Nintendo’s Virtual Console, or Xbox Live Arcade, appears to have ended long ago, with a whimper. More »
News

GoldenEye Designer “Would Like” To See It On Virtual Console

12:00PM Brian Ashcraft | Nintendo 64 title GoldenEye is a classic title and seems like a perfect fit for the Wii’s Virtual Console. Seems, that is. More »
Culture

If Only Game Covers Were As Classy As Book Covers…

3:30PM Luke Plunkett | While they’re improving, game covers are still a largely generic lot. But book covers? Well, they’ve had centuries to get it right, and many book covers are classy. What if the two were switched? More »

Microsoft: British Mag Taking The Piss, GoldenEye Not Coming To XBLA

1:20AM Luke Plunkett | Hope you didn’t get your hopes up. Britain’s Xbox World 360 magazine has been cock-teasing for a little while that they’ve got some BIG NEWS regarding GoldenEye on Xbox Live Arcade. Hands-on impressions, screenshots, the works. Which was an odd thing to be boasting, because we’d heard that the project had been shitcanned. So why were they banging on about it? Who knows. Microsoft have issued a statement over their story, which reads: The story in Xbox World 360 is based entirely on rumour and speculation. Unfortunately, we were never contacted by the publication to confirm information or participate in the story in any way, as we would have confirmed that we do not have the necessary rights to release GoldenEye on Xbox Live Arcade. Like I said, hope you didn’t get your hopes up. GoldenEye for XBLA is bollocks, says Microsoft [VG247] More »

Next Xbox World 360 Features Goldeneye

3:20AM Mike Fahey | The UK’s Xbox World 360 magazine blog has been teasing readers over the past week or so with snippets of a screenshot (like the one seen here) from a game they will be featuring in their next issue, which hits stands February 27th. After puzzling over the pieces with the help of several of our readers, we’ve come to the conclusion that it is indeed the abandoned port of Rare’s N64 classic Goldeneye for Xbox Live Arcade. They’ll have shots from the game and hands-on impressions, but don’t be getting your hopes up. There’ll be no satisfying conclusion… but maybe, together, we can take down the whole system. Or, er, change a few minds. Or at the very least move a few magazines, right? Hit the link to browse the heartbreaking screenshot snippets. What Game Is This? Part #7 [Xbox World 360 Blog - Thanks Andrew and Ryan!] More »

GoldenEye XBLA Shitcanning Was Nintendo’s Fault?

1:20AM Kotaku US Edition | Looking for someone to blame over the whole XBLA GoldenEye fiasco? Try Nintendo! Sources within Microsoft who were very close to the project (and who also pointed us towards the above, alleged screen) have told us the game was canned not because of disagreements between the two parties, but because of Nintendo boss Satoru Iwata, who believes that, as a title which appeared on a Nintendo console, GoldenEye shouldn’t be made available on a competitor’s system. This despite a proposed deal from Microsoft that would have seen not only GoldenEye released on the Virtual Console, but other, unspecified Rare games (Jetpac? Sabre Wulf?) as well. How very upsetting. Before you set your tasers to “hate”, though, remember, this is coming from one side of a two-sided story. More »

XBLA GoldenEye Was Real, Nearly Done, Now Dead

11:30AM Kotaku US Edition | You may want to re-inforce your hearts before continuing. According to 1UP, an XBLA version of Rare’s classic N64 shooter GoldenEye wasn’t a rumour. It was real. It was a faithful port, with the same graphics, sound, etc. It would even have featured multiplayer over XBLA. However, only two months from completion, Microsoft and Nintendo couldn’t agree on how they were going to split the proceeds, and the project was shit-canned. Game over. For those looking for a glimmer of hope, 1UP reckon the only way to salvage the project is to complain. Loudly. Why Did GoldenEye XBLA Stall? [1UP] More »

Rumour: Goldeneye 007, Perfect Dark Coming to XBLA

3:00AM Brian Crecente | Citing reliable sources, Xbox Evolved is reporting that Goldeneye 007, the original Perfect Dark and the original Banjo-Kazooie are all headed to the Xbox Live Arcade thanks to a deal worked out between all of the studios and license holders. Goldeneye, according to the rumour, will hit XBLA shortly after the new Goldeneye, being developed by Activision, is released. The site also says Rare is examining the rest of their back catalog for future XBLA titles. We’ve contacted Microsoft for comment but haven’t heard back yet. We’ll make sure to update once we do. Rareware Is Revisiting 007 [Xbox Evolved] More »